Instead, the beta preview throws you into a new Unity tutorial that teaches you to use the editor controls to move and resize game objects, using them to make it from one side of the room to the other with each lesson. An achievement is unlocked with each successful crossing. It's reminiscent to the old Unityscript platform level of the alphas. At the end, you use all the combined skills to reach three gold stars in different locations.
When you complete that, you are tossed back to where you began, to start over. So that's basically it.
I am left wondering what happened to the entire Gamebridge campus? Perhaps it will still exist and this preview is just that, a showing of a couple areas that are polished off enough for Mr. Peake to be confident enough to share them.
There's no telling how much of the alpha will be kept or tossed, with none of it completely intact for this beta preview. Without any further details on what's happening from Mr. Peake, we don't really know how much of the game there really is and what will come. Let's hope he gives an update soon, one with some real details.
Update: Recently added to the Primer Labs' site:
It has been a while since our last update and some were concerned when our site went down but we're back online with a beta preview release to show you some of the levels in the upcoming Code Hero Beta. We've been working hard on getting the game ready, and we need to work just as hard on communicating better with our backers. We're now resuming weekly updates. You'll hear from us regularly about the progress of the beta and we want to hear from you about what you think of the new game levels.And there's an update on it on Kickstarter.